![]() Package Manager: Increased the amount of information logged to upm.log at various levels. ![]() Package Manager: Improved the error message when a Git dependency cannot be resolved because the path querystring and revision fragment are in the wrong order. Package Manager: Improved logging by adding logs for cache misses and tarball download steps. Package Manager: Fixed an issue where using a Git URL with a revision and a package path in the wrong order would still clone the repository, introducing unnecessary delays before failing with an error. ![]() ( 1277222)Įditor: Improving UTF documentation (DSTR-120)Įditor: Reduce the per-test overhead of running tests in the editor.Įditor: Reduce time taken by filtering operations when only a subset of tests is run.Įditor: Reduced the time taken to rebuild the test tree and to scan for assets a test created but did not delete. Templates: Missing libdl.so library causes crash when entering Playmode for the second time or closing the Editor ( 1237642)Ģ020.3.2f1 Release Notes System Requirements Changes ImprovementsĮditor: Added profiler markers around test setup, teardown, and execution.Įditor: Improved Editor rendering performance. Polybrush: Something went wrong saving brush settings Warning is thrown when Saving a Brush after opening the PolyBrush Window ( 1315475) Scripting: Crashes on mono_class_init when entering Play Mode after recompiling scripts ( 1262671)Īsset Importers: Wintermute::Geometry::Verify errors are spammed when baking a Mesh with Mesh Compression set to Medium/High ( 1313968) Mono: Built player takes multiple seconds to shut down ( 1295072) Shader System: Editor crashes on UpgradeOldShaderSyntax when shaders are being upgraded during importing process ( 1299790) Linux: Linux Editor throws "X Server took longer than x miliseconds to respond to SetGtkWindowSizeAndPosition" error after opening ( 1309607)Īndroid: App installed using APK from app bundle option in Android Studio fails to run ( 1314472) Shuriken: Crash on ParticleSystem_ShapeModule_CUSTOM_set_sprite_Injected when changing the shape.sprite of a null ParticleSystem ( 1319658) MacOS: "build is damaged and cannot be opened" error when downloading Unity build from internet ( 1323501) XR: OpenXR + URP + UWP rendering stuck ( 1323833) Mobile: FixedUpdate gets called multiple times before the first Update when Build is run on a Device ( 1318647) Linux: InputSystem's Mouse delta values do not change when the Cursor lockState is set to Locked ( 1248389) Templates: Editor Crashes when performing Undo and Redo after duplicating Game Object with LEGO Model Asset component ( 1298503)Īsset Importers: Importing an fbx model is noticeably slower when the model contains Animations ( 1265275) Windows: "WindowsVideoMedia error 0xc00d36b4" error is thrown when loading a video with the VideoPlayer ( 1306350) Packman: User can't easily configure location of both UPM and Asset Store package local cache ( 1317232)Ĭloth: Cloth is broken when parent GameObject scale is lower than 1 and Surface Penetration constraints are set 0 ( 1319488) Global Illumination: Reflection probes doesn't contain indirect scene lighting after the on-demand GI bake from the Lighting window ( 1324246)Īddressable Assets: Performance bug reported by the DOTS team in PreloadManager::WaitForAllOperationToComplete ( 1322086)Īsset Bundles: Synchronous Asset Loading Does Not Correctly Load Preload Dependencies ( 1321141) Global Illumination: Wintermute::Geometry::Verify errors are spammed when baking a Mesh with Mesh Compression set to Medium/High ( 1319133) IMGUI: Contents of a ModalUtility window are invisible when it is launched from a Unity Context Menu ( 1313636) Terrain: Crash on TreeRenderer::WillRenderTrees when being in Play Mode for several seconds ( 1317966) ![]() MacOS: Resigning Unity built macOS app results in "code signature data out of place" out of place error ( 1324168) Scripting: Increased Script Assembly reload time ( 1323490) Linux: Linux Editor crashes at "_XFreeX11XCBStructure" when loading tutorials ( 1323204)
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